Camera.ResetProjectionMatrix 重设投影矩阵
function ResetProjectionMatrix () : void
Description描述
Make the projection reflect normal camera's parameters.
让投影反映正常的相机参数。
Call this to end the effect of setting projectionMatrix.
调用这个结束projectionMatrix设置的效果。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {camera.ResetProjectionMatrix();}}
camera.ResetProjectionMatrix();