Animation.Sample 采样
function Sample () : void
Description描述
Samples animations at the current state.
在当前状态对动画进行采样。
This is useful when you explicitly want to set up some animation state, and sample it once.
当你明确想设置一些动画状态并且对它取样一次的时候有用。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {animation["MyClip"].time = 2.0F;animation["MyClip"].enabled = true;animation.Sample();animation["MyClip"].enabled = false;}}
// Set up some state;// 设置一些状态;animation["MyClip"].time = 2.0;animation["MyClip"].enabled = true;// Sample animations now.// 取样动画。animation.Sample();animation["MyClip"].enabled = false;