AnimationState.normalizedTime 规范化时间


var normalizedTime : float

Description描述

The normalized time of the animation.

动画当前规范化时间

A value of 1 is the end of the animation. A value   of 0.5 is the middle of the animation.

1是动画结尾. 0.5是动画中间.

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {animation["Walk"].normalizedTime = 0.5F;}}
// Fast forward to the middle of the animation// 快进到动画中部animation["Walk"].normalizedTime = 0.5;


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