AnimationState.normalizedTime 规范化时间
var normalizedTime : float
Description描述
The normalized time of the animation.
动画当前规范化时间
A value of 1 is the end of the animation. A value of 0.5 is the middle of the animation.
1是动画结尾. 0.5是动画中间.
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {animation["Walk"].normalizedTime = 0.5F;}}
// Fast forward to the middle of the animation// 快进到动画中部animation["Walk"].normalizedTime = 0.5;