Application.CanStreamedLevelBeLoaded 流关卡被加载
static function CanStreamedLevelBeLoaded (levelIndex : int) : bool
Description描述
Can the streamed level be loaded?
能流模式加载的关卡是否被加载?
参见: GetStreamProgressForLevel 函数.
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {void Update() {if (Application.CanStreamedLevelBeLoaded(1))Application.LoadLevel(1);}}
// Check if level at index 1 can be loaded.// If it can be loaded then load it.//检查如果索引为1的关卡可以被加载//如果能被加载就加载它function Update() {if (Application.CanStreamedLevelBeLoaded(1)) {Application.LoadLevel(1);}}
• static function CanStreamedLevelBeLoaded (levelName : string) : bool
Description描述
Can the streamed level be loaded?
能流模式加载的关卡是否被加载?
参见: GetStreamProgressForLevel 函数.
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {void Update() {if (Application.CanStreamedLevelBeLoaded("Level1"))Application.LoadLevel("Level1");}}
// Check if "Level1" can be loaded, if it can be loaded then load it.//检查如果Level1可以加载,如果能加载就加载它function Update() {if (Application.CanStreamedLevelBeLoaded("Level1")) {Application.LoadLevel("Level1");}}