Application.CanStreamedLevelBeLoaded 流关卡被加载


static function CanStreamedLevelBeLoaded (levelIndex : int) : bool

Description描述

Can the streamed level be loaded?

 能流模式加载的关卡是否被加载?

参见: GetStreamProgressForLevel 函数.

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {void Update() {if (Application.CanStreamedLevelBeLoaded(1))Application.LoadLevel(1);}}
// Check if level at index 1 can be loaded.// If it can be loaded then load it.//检查如果索引为1的关卡可以被加载//如果能被加载就加载它function Update() {if (Application.CanStreamedLevelBeLoaded(1)) {Application.LoadLevel(1);}}

• static function CanStreamedLevelBeLoaded (levelName : string) : bool

Description描述

Can the streamed level be loaded?

能流模式加载的关卡是否被加载?

参见: GetStreamProgressForLevel 函数.

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {void Update() {if (Application.CanStreamedLevelBeLoaded("Level1"))Application.LoadLevel("Level1");}}
// Check if "Level1" can be loaded, if it can be loaded then load it.//检查如果Level1可以加载,如果能加载就加载它function Update() {if (Application.CanStreamedLevelBeLoaded("Level1")) {Application.LoadLevel("Level1");}}


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