WheelCollider.radius 半径
var radius : float
Description描述
The radius of the wheel, measured in local space.
车轮的半径,基于物体的自身坐标空间。
The radius will be scaled by the transform's scale.
如果修改变换的缩放,半径的缩放也将改变。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {collider.radius = 0.5F;}}
collider.radius = 0.5;