WheelCollider.radius 半径


var radius : float

Description描述

The radius of the wheel, measured in local space.

车轮的半径,基于物体的自身坐标空间。

The radius will be scaled by the transform's scale.

如果修改变换的缩放,半径的缩放也将改变。

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {collider.radius = 0.5F;}}
collider.radius = 0.5;


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