AudioEchoFilter.dryMix 直达声混响
var dryMix : float
Description描述
Volume of original signal to pass to output. 0.0 to 1.0. Default = 1.0.
原始信号输出的比率。0.0~1.0,默认=1.0。
其实就是,调整未加效果的直达声信号的大小比例。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {void Start() {GetComponent<AudioEchoFilter>().wetMix = 1.0F;GetComponent<AudioEchoFilter>().dryMix = 0.0F;}}
// Listen to only Echo (not the original audio source)// Set the wet mix to 0 and you will disable the echo.//只听回声(不是原始音频源)//设置wetMix到0并且你将禁用回声@script RequireComponent(AudioSource)@script RequireComponent(AudioEchoFilter)function Start() {GetComponent(AudioEchoFilter).wetMix = 1.0;GetComponent(AudioEchoFilter).dryMix = 0.0;}