AudioClip.isReadyToPlay 是否准备好播放
var isReadyToPlay : bool
Description描述
Is a streamed audio clip ready to play? (Read Only)
流式的音频剪辑已经准备好播放么?(只读)
If the AudioClip is downloading from a web site, this returns if enough data has been downloaded so playback should be able to start without interruptions. For AudioClips not associated with a web stream, this value always returns true.
如果音频剪辑是从网站上下载,此变量用来判断下载到的数据是否足够不间断的播放。对于不是来自web流的音频剪辑,这个值总是返回true。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {void Start() {WWW www = new WWW("www.example.com");audio.clip = www.audioClip;}void Update() {if (!audio.isPlaying && audio.clip.isReadyToPlay)audio.Play();}}
function Start () {var www : WWW = new WWW("www.example.com");audio.clip = www.audioClip;}function Update () {if(!audio.isPlaying && audio.clip.isReadyToPlay)audio.Play();}