Behaviour.enabled 行为启用


var enabled : bool

Description描述

Enabled Behaviours are Updated, disabled Behaviours are not.

启用行为被更新,禁用行为不更新。

This is shown as the small checkbox in the inspector of the behaviour.

在行为检视面板显示为小的复选框。

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {GetComponent<PlayerScript>().enabled = false;}}
GetComponent(PlayerScript).enabled = false;


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