Behaviour.enabled 行为启用
var enabled : bool
Description描述
Enabled Behaviours are Updated, disabled Behaviours are not.
启用行为被更新,禁用行为不更新。
This is shown as the small checkbox in the inspector of the behaviour.
在行为检视面板显示为小的复选框。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {GetComponent<PlayerScript>().enabled = false;}}
GetComponent(PlayerScript).enabled = false;