Cloth.bendingStiffness 抗弯硬度


var bendingStiffness : float

Description描述

Bending stiffness of the cloth.

布料的抗弯硬度(坚挺的程度)

Must be between zero and one. Setting the value to zero disables bending stiffness simulation.   In many cases, when you want a cloth to be more stiff, actually reducing the number of vertices  will get you better results - and performance.

0 ~ 1 之间。设置为0关闭这个模拟属性。 在大多数情况下,当你想要一块比较硬的布料,实际上可以减少布料的顶点数,会得到更好的效果和性能。

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {transform.GetComponent<Cloth>().bendingStiffness = 1;}}
// Set the bending Stiffness to 1 regardless if the cloth//设置布料的bending Stiffness为1// is a Skinned Cloth or Interactive.//可以是Skinned Cloth或者Interactive Cloth.transform.GetComponent(Cloth). bendingStiffness = 1;


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