Cloth.randomAcceleration 随机外力
var randomAcceleration : Vector3
Description描述
A random, external acceleration applied to the cloth.
施加于布料的外力,一个随机变量。
Use this to simulate randomly changing forces on the cloth, such as wind turbulences waving a flag.
用这个来模拟随机大小的力,如随风飘扬的旗帜。
参考:Cloth.externalAcceleration, InteractiveCloth.AddForceAtPosition
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {transform.GetComponent<Cloth>().randomAcceleration = new Vector3(10, 0, 0);}}
// Simulate wind going trough the X axis. //模仿来自X轴向上的风 transform.GetComponent(Cloth).randomAcceleration = Vector3 (10, 0, 0);