Debug.LogError 记录错误
static function LogError (message : object) : void
Description描述
A variant of Debug.Log that logs an error message to the console.
Debug.Log的一个变体,是用来记录一个错误消息到控制台。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public Transform memberVariable;public void Awake() {if (memberVariable == null)Debug.LogError("memberVariable must be set to point to a Transform.");}}
var memberVariable : Transform;if(memberVariable == null)Debug.LogError("memberVariable must be set to point to a Transform.");
• static function LogError (message : object, context : Object) : void
Description描述
A variant of Debug.Log that logs an error message to the console.
Debug.Log的一个变体,是用来记录一个错误消息到控制台。
When you select the message in the console a connection to the context object will be drawn. This is very useful if you want know on which object an error occurs.
当你在看控制台选择消息的时候,到上下文物体的一个连接将被绘制。如果你想知道在那个对象上发生了错误,这是非常有用的。
C#
JavaScript
using UnityEngine;using System.Collections;public class example : MonoBehaviour {public Transform memberVariable;public void Awake() {if (memberVariable == null)Debug.LogError("memberVariable must be set to point to a Transform.", transform);}}
var memberVariable : Transform;if(memberVariable == null)Debug.LogError("memberVariable must be set to point to a Transform.", transform);