EditorGUI.BoundsField 边界盒字段
static function BoundsField (position : Rect, value : Bounds) : Bounds
static function BoundsField (position : Rect, label : GUIContent, value : Bounds) : Bounds
Parameters参数
- positionRectangle on the screen to use for the field.
屏幕上的矩形区域 - labelOptional label to display above the field.
该字段上面显示的可选标签 - valueThe value to edit. // 编辑的值
Returns
Bounds - The value entered by the user.
返回Bounds - 用户输入的值。
Description描述
Make Center & Extents field for entering a Bounds.
制作Center 和 Extents字段,用来输入一个Bounds。
Bounds field in an Editor Window.
在编辑器窗口中的边界盒字段。
// Simple script that shows radius of bounds of selected MeshFilter//显示选择的MeshFilter的边界盒半径class EditorGUILayoutBoundsField extends EditorWindow {var radius : float = 0;var bounds : Bounds;@MenuItem("Examples/Show Radius of mesh bounds")static function Init() {var window = GetWindow(EditorGUILayoutBoundsField);window.Show();}function OnGUI() {GUILayout.Label("Select a mesh in the Hierarchy view and click 'Capture Bounds'");EditorGUILayout.BeginHorizontal();bounds = EditorGUILayout.BoundsField("Mesh bounds:", bounds);if(GUILayout.Button("Capture Bounds") && Selection.activeTransform){var meshFilter : MeshFilter = Selection.activeTransform.GetComponentInChildren(MeshFilter);if (meshFilter)bounds = meshFilter.sharedMesh.bounds;}EditorGUILayout.EndHorizontal();EditorGUILayout.LabelField("Radius:", bounds.size.magnitude.ToString());if(GUILayout.Button("Close"))this.Close();}}