EditorGUI.PasswordField 密码字段


static function PasswordField (position : Rect, password : string, style : GUIStyle = EditorStyles.textField) : string
static function PasswordField (position : Rect, label : string, password : string, style : GUIStyle = EditorStyles.textField) : string
static function PasswordField (position : Rect, label : GUIContent, password : string, style : GUIStyle = EditorStyles.textField) : string

Parameters参数

  • position
    Rectangle on the screen to use for the password field.
       屏幕上用于密码字段的矩形范围
  • label
    Optional label to display in front of the password field.
    显示在密码框前面的可选择标签    
  • password
    The password to edit. // 用于编辑的密码
  • style
    Optional GUIStyle. // 可选GUIStyle样式

Returns

string - The password entered by the user.

返回字符串 - 用户输入的密码。

Description描述

Make a text field where the user can enter a password.

制作一个文本字段,用户可以输入密码。

This works just like GUI.PasswordField, but correctly responds to select all, etc. in the editor,  and it can have an optional label in front.

这就像GUI.PasswordField,但在编辑器中正确的响应所有选择,拷贝、粘贴等等,并且前面可以有一个可选择的标签

EditorGUI.PasswordField 密码字段

{Password Field in an Editor Window.''
在编辑器窗口中的密码字段。

// Editor Script that creates a password field and lets you visualize what have you// typed in a label.//编辑器脚本,创建一个密码字段并且可视化你有什么类型的标签。class EditorGUIPasswordField extends EditorWindow {var text : String = "Some text here";@MenuItem("Examples/Editor Password field usage")static function Init() {var window = GetWindow(EditorGUIPasswordField);window.Show();}function OnGUI() {text = EditorGUI.PasswordField(Rect(3,3,position.width - 6, 20),"Type Something:",text);EditorGUI.LabelField(Rect(3,25,position.width - 5, 20),"Written Text:",text);}}


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