EditorGUI.Slider 滑动条
static function Slider (position : Rect, value : float, leftValue : float, rightValue : float) : floatf
static function Slider (position : Rect, label : string, value : float, leftValue : float, rightValue : float) : float
static function Slider (position : Rect, label : GUIContent, value : float, leftValue : float, rightValue : float) : float
Parameters参数
- positionRectangle on the screen to use for the slider.
屏幕上用于滑杆的矩形区域 - labelOptional label in front of the slider.
显示在滑杆前面的可选择标签 - valueThe value the slider shows. This determines the position of the draggable thumb.
显示的滑杆值,决定滑块的位置 - leftValueThe value at the left end of the slider.
滑杆左端的值 - rightValueThe value at the right end of the slider.
滑杆右端的值
Returns
float - The value that has been set by the user.
返回浮点数 - 用户设置的值。
Description描述
Make a slider the user can drag to change a value between a min and a max.
制作一个滑杆,用户可以在滑杆上拖动滑块,在最大和最小值之间任意改变。
Slider in an Editor Window.
在编辑器窗口中的滑动条。
// Editor script that lets you scale the selected GameObject between 1 and 100//编辑器脚本 ,让你对被选择的对象在1到100之间取值class EditorGUISlider extends EditorWindow {var scale : float = 1.0;@MenuItem("Examples/EditorGUI Slider usage")static function Init() {var window = GetWindow(EditorGUISlider);window.position = Rect(0,0,150,30);window.Show();}function OnGUI() {scale = EditorGUI.Slider(Rect(5,5,150,20),scale,1, 100);}function OnInspectorUpdate() {if(Selection.activeTransform)Selection.activeTransform.localScale = Vector3(scale, scale, scale);}}
static function Slider (position : Rect, property : SerializedProperty, leftValue : float, rightValue : float) : void
static function Slider (position : Rect, property : SerializedProperty, leftValue : float, rightValue : float, label : string) : void
static function Slider (position : Rect, property : SerializedProperty, leftValue : float, rightValue : float, label : GUIContent) : void
Parameters参数
- positionRectangle on the screen to use for the slider.
屏幕上用于滑杆的矩形区域 - labelOptional label in front of the slider.
滑杆前方的可选标签 - propertyThe value the slider shows. This determines the position of the draggable thumb.
滑块显示的值。这个定义可拖动滑块的位置。 - leftValueThe value at the left end of the slider.
滑杆左末端的值。 - rightValueThe value at the right end of the slider.
滑杆右末端的值。
Description描述
Make a slider the user can drag to change a value between a min and a max.
制作一个滑杆,用户可以在滑杆上拖动滑块,在最大和最小值之间任意改变。