EditorGUILayout.Vector2Field 二维向量字段


static function Vector2Field (label : string, value : Vector2, params options : GUILayoutOption[]) : Vector2

Parameters参数

  • label
    Optional label in front of the field.  // 字段前面的可选标签。
  • value
    The value to edit. // 编辑的值
  • options
    An optional list of layout options that specify extra layouting   properties. Any values passed in here will override settings defined by   the style.  See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight
       指定额外布局属性的可选列表。这里传递任意值,将覆盖样式定义的设置。

Returns

Vector2 - The value entered by the user.

返回Vector2,由用户输入的值。

Description描述

Make an X & Y field for entering a Vector2.

制作X & Y字段用于输入Vector2。

EditorGUILayout.Vector2Field 二维向量字段

Measure the distance between 2 points.
测量2点之间的距离。

// Simple Script that measures the distance between 2 points//测量2点之间的距离。class EditorGUILayoutVector2Field extends EditorWindow {var distance : float = 0;var p1 : Vector2;var p2 : Vector2;@MenuItem("Examples/Measure Distance")static function Init() {var window = GetWindow(EditorGUILayoutVector2Field);window.Show();}function OnGUI() {p1 = EditorGUILayout.Vector2Field("Point 1:", p1);p2 = EditorGUILayout.Vector2Field("Point 2:", p2);EditorGUILayout.LabelField("Distance:", distance.ToString());if(GUILayout.Button("Close"))this.Close();}function OnInspectorUpdate() {distance = Vector2.Distance(p1,p2);this.Repaint();}}


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