TextMesh.fontStyle 字体样式


var fontStyle : FontStyle

Description描述

The font style to use (for dynamic fonts)

字体的样式(用于动态字体)

If this is set to a value other then normal, the font style set in the font importer is overriden with a custom style.  This is only supported for fonts set to use dynamic font rendering. Other fonts will always render in normal style.

如果这个设置为不是normal的其他样式,该字体样式在字体导入器设置将重写一个自定义的样式。这个仅支持设置字体使用动态字体渲染。

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {GetComponent<TextMesh>().fontSize = 12;}}
GetComponent(TextMesh).fontSize = 12;


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