Texture.wrapMode 循环模式


var wrapMode : TextureWrapMode

Description描述

Wrap mode (Repeat or Clamp) of the texture.

循环模式(重复或强制拉伸)

Set the texture to clamp at the borders to avoid   warping artifacts with TextureWrapMode.Clamp . Or tile the texture with TextureWrapMode.Repeat

在贴图边界以设置贴图的重复模式的方式避免不真实的情况,使用强制贴图边界拉伸 TextureWrapMode.Clamp 或者贴图重复平铺 TextureWrapMode.Repeat

  • C#

  • JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour {public void Awake() {renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp;}}
renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp;


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