Camera.rect 矩形


var rect : Rect

Description描述

Where on the screen is the camera rendered in normalized coordinates.

相继被渲染到屏幕规范化坐标中的位置。

The values in rect range from zero (left/bottom) to one (right/top).

Rect的范围总0(左/下)到1(右/上)。

// Change the width of the viewport each time space key is pressed//每次按下空格键时改变视口宽度function Update () {if (Input.GetButtonDown ("Jump")) {// choose the margin randomly//随机选择边缘var margin = Random.Range (0.0, 0.3);// setup the rectangle//设置矩形camera.rect = Rect (margin, 0, 1 - margin * 2, 1);}}


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