EditorGUI.ColorField 颜色字段


static function ColorField (position : Rect, value : Color) : Color
static function ColorField (position : Rect, label : string, value : Color) : Color
static function ColorField (position : Rect, label : GUIContent, value : Color) : Color

Parameters参数

  • position
    Rectangle on the screen to use for the field.
    屏幕上的矩形区域    
  • label
    Optional label to display above the field.
       该字段上面显示的可选标签    
  • value
    The value to edit. // 编辑的值

Returns

Color - The color selected by the user.

返回Color - 用户输入的值。

Description描述

Make a field for selecting a Color.

制作一个颜色字段,用来选择颜色。

EditorGUI.ColorField 颜色字段

Color field in an Editor Window.
在编辑器窗口中的颜色字段。

// Change The color of the selected Game Objects//改变的选择游戏物体颜色class EditorGUIColorField extends EditorWindow {var matColor : Color = Color.white;@MenuItem("Examples/Massive Color Change")static function Init() {var window = GetWindow(EditorGUIColorField);window.position = Rect(0,0,170,60);window.Show();}function OnGUI() {matColor = EditorGUI.ColorField(Rect(3,3,position.width - 6, 15),"New Color:",matColor);if(GUI.Button(Rect(3,25,position.width-6, 30),"Change!"))ChangeColors();}function ChangeColors() {if(Selection.activeGameObject)for(var t in Selection.gameObjects)if(t.renderer)t.renderer.sharedMaterial.color = matColor;}}


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